Changes

Line 6 Pod HD Quick Guide

154 bytes added, 05:18, 25 February 2016
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Quirks
=== Mixer Pan Controls ===
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The Mixer blocks "pan" controls do not push the complete left/right stereo signal into the left or right field when panning full left or right. It simply drops the opposite field. In other words, panning full right on Channel A means you are simply muting the left field of Channel A. This is normally called a balance control, but it's called "pan" here.
=== Mono-Summing vs Stereo Effects ===
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Many of the effects will sum to mono before processing. In other words the stereo input signal is mixed down to a mono signal, processed, then split back into a stereo signal with equal left/right fields. This means anytime you use a mono-summing effect, you will get identical left/right output. If you use a stereo effect before a mono-summing effect, the stereo aspect of it will be eliminated. Thus, you should use stereo effects last in the chain. The most common mono-summing effects are the dynamic and distortion effects, as well as the amp blocks. EQ, delay, and reverb effects are stereo. See [[Line 6 Pod HD Effects#Mono-Summing vs. Stereo|the full list]].
=== Use Channel A Only for Single-Amp Patches ===
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The easiest way to design your patches if you are not using dual amps is to place everything in Channel A (the top line after the signal path split). Then you mute Channel B in the mixer and pan Channel A to center. You may have to select an amp model before being able to move the amp block into Channel A.
=== Signal Routing ===
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Input 1 is sent to the left field of the initial stereo signal, and Input 2 to the right field. When the signal hits the channel split, the left field goes to Channel A and the right to Channel B. So you can use two different instruments in the Pod ''as long as you do not place any mono-summing effects in front of the channel split'', and select different input sources for Input 1 and 2.
=== Mono-Summing Outputs ===
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The 1/4" unbalanced outputs sum to mono if ''only one of the outputs has a cable inserted''. If you want to use the left 1/4" output and right XLR output, you have to put a dummy cable (attached to nothing else) in the right 1/4" output. ''The XLR outputs never sum to mono.''
=== MASTER Knob ===
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This knob only affects analog output volume (1/4", XLR, and headphones). The manual recommends setting it to max for the best signal-to-noise ratio. I agree, but sometimes this means you are clipping whatever you are running the Pod into. Then you have to back off a bit. Also, when running the four cable method with some amps like the Peavey ValveKing and 6505 that do not have a true Master Volume knob, you have to use the Pod's MASTER knob to control your volume and may end up setting it far lower than max.
=== Input Settings Global/Patch Option ===
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Even though the Input Settings are located in the System Menu, they are not necessarily global. There is a setting on that page that determines whether they apply globally or per patch. I like to use per patch. Even though I almost always use the same Input 1/2 settings, I occasionally change Input Impedance.
=== VOLUME Knob/Ch. Vol. Functionality ===
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The VOLUME knob (Ch. Vol on the amp block in HD Edit) is a tone-independent volume control that affects the output level of the amp block. The Master DEP is what should be used to get a "pushed" power section, not this control. I recommend keeping this knob at conservative levels (~50% or less), otherwise you can get unwanted clipping - either of sensitive downstream effects like many of the EQ's or of the Pod's internal digital resolution.
=== Input 2 ===
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I like to set Input 2 to Variax (I don't use a Variax - this is a null input). This isn't an issue if you put everything in Channel A for a single amp patch as mentioned above; however, I often run dual amp patches. Input 2: Guitar/Same seems to create a slight phasing effect, which becomes very apparent when running a mono-summing effect such as a Distortion effect before the path split. It also seems to create a louder than expected signal that pushes effects and amps harder than they seem to be designed. For exmample, with Input 1 and 2 set to Guitar, a Screamer effect in front the path split distorts, even at 0% Drive. Or for a Blackface Dbl amp model in front the path split, you will get crossover distortion even at very low Drive settings, sometimes even 0%.
=== Dual Path Phase Issues ===
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One thing that particularly confused me at first was that certain effects apply a very slight latency to the tone, particularly EQ's and compressors. Putting these in one of the Channels before the mixer but not the other can cause a comb filter effect, cancelling out some high end frequencies or maybe even more. So if you want to put an EQ in Channel A, you may want to put the same EQ in Channel B with neutral settings to avoid the comb filter effect.
=== Sensitive EQ Effects ===
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Many EQ effects will clip on even a barely hot signal going into them. As mentioned above, I like to keep the VOLUME knob (Ch. Vol.) low to prevent this after my amp block. But it can even occur if they are the first effect in your chain. The Mid-Focus EQ is the worst offender, followed by the Parametric EQ. The Studio EQ is the best.