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→Differences in Delay Types
|Kemper KPA Effects#Shapers|Shapers
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All those Wah Wah choices can initially look intimidating and confusing. Many are simply manual control over typical modulation effects, but their own type here to be automatically controlled by an expression pedal assigned to CC# 1 (Wah). Here's the break down:
* '''Wah Wah''' - this is the basic wah wah pedal, a band pass filter.
* '''Wah Low Pass''' - rather than a bank pass filter, the wah is a low pass; goes from dark to full
* '''Wah High Pass''' - rather than a bank pass filter, the wah is a high pass; goes from full to thin/shrill
* '''Wah Vowel''' - filter simulating a talkbox effect by emphasizing formants through the sweep
* '''Wah Phaser''' - a phaser effect where you manually control the sweep instead of an LFO
* '''Wah Flanger''' - a flanger effect where you manually control the sweep instead of an LFO
* '''Wah Rate Reducer''' - controls the sample rate, causing distortion and aliasing, glitchy sounds
* '''Wah Ring Modulator''' - controls a sine wave frequency fed into the signal for modulation
* '''Wah Frequency Shifter''' - a ring modulator that only allows for harmonic frequencies - sounds like radio tuning modulation
* '''Wah Formant Shifter''' - controls formant shifting of single notes. center position is normal, basically no processing. while the vowel filter changes an EQ-like sweep over one formant type, this shifts the formant types themselves
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== Mono vs. Stereo ==
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''Note: OS 4.0 converts the 3 delay types in the legacy section below into a '''Legacy Delay''' type, and introduces preparing for 5.0 to introduce a slew of new delay types.''
==== OS 45.0 Delays ====While there are a large number of delay effects listed in OS 45.0, they all boil down to a few core delay types with different features available:
* '''Two-Tap Delay''' - features two delays that function in tandem, not independently. The first setting is the baseline setting, while the other is the offset of the first. So you can get pairs of delays such as 100ms, 120ms, 200ms, 220ms, 300ms, 320ms...
* '''Serial Delay''' - this is essentially two delays built into one effect, with the output of the first feeding directly into the input of the second. The second delay will repeat the raw guitar as well as the trails of the first.
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