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{{User Guide Crumbs|2}}
{{Kemper Guide Crumbs|8}}
The Kemper Profiling Amp comes equipped with lots of effects models, covering basically [[Types of Effects|all the normal types of effects]] used for guitar and bass. Its design philosophy is not to provide lots of variations of each type or software models of real-world popular/classic effect models, but to provide one or a few highly-configurable models of each effect type, allowing a wide variety of sounds from each one, including emulating real world gear. There are a few exceptions to this general principle due to impossibilities in making them configurable such as distortions, shapers, and reverbs, as well as making the user interfaces less overwhelming in the cases of the wahs and delays.
My goal for this page is ''not'' to walk through every effect in the unit, or describe how to get particular sounds based on artists or real-world gear - ''[http://www.wikpa.org/Effects WiKPA.org] already does a great job of that''. I'm also assuming you already know about [[Contents#Effects|how typical guitar effects work and sound]] and how to tweak them, as well as how to place effects in the KPA's signal chain. What I'm covering are specific quirks in some effects, clarifications for things that might not be intuitive, and exposes for nifty features that aren't readily apparent.
== Noise Gates ==
== Delay and Reverb ==
The KPA's Delay and Reverb blocks are special in that they can only load those types of effects(Delay will actually open up for general purpose usage in OS/FW 4.0). This is for good reason - the KPA's design treats them special. The wet portion of the combined Delay and Reverb blocks is accessible through the "Delay/Reverb Wet" output option that can be assigned to the Main or SPDIF outputs. Additionally, the Reverb block has a Del./Reverb Balance parameter that greatly simplifies what would otherwise require a complicated routing and mixing setup. The Delay block outputs a wet (delay trails) and dry (unaffected by Delay) signal to the Reverb block. The Del/Reverb Balance setting chooses the proportion at which the reverb applies to each of these signals. At full left, the reverb applies only to the dry signal, not to the delay trails. At full right, the reverb only affects the delay trails, not the dry signal. At other settings, the reverb applies to both but at different amounts.
Additionally, the Reverb block has a "Del./Reverb Balance" parameter that ''greatly simplifies'' what would otherwise require a complicated routing and mixing setup. The Delay block outputs a wet (delay trails) and dry (unaffected by Delay) signal to the Reverb block. The Del/Reverb Balance setting chooses the proportion at which the reverb applies to each of these signals. At full left, the reverb applies only to the dry signal, not to the delay trails. At full right, the reverb only affects the delay trails, not the dry signal. At other settings, the reverb applies to both but at different amounts. This is a ''powerful '' control - when used in combination with a 100% wet reverb, you can set it fully right so that the delay trails are washed into a reverb, allowing for some very neat sounds ([[#MAB Advanced Reverb Effects|see below]]).
=== Tone Controls ===
