Changes

Kemper KPA External Control

4,493 bytes added, 06:10, 12 March 2017
m
Morphing
Up to 128 rigs can be assigned PC numbers in Browse Mode from a page in the system menu - you can also see all the rigs assigned to PC's here.
In Performance Mode, each performance/slot is automatically assigned a PC number based on the order of performances, and slots within each performance. Even disabled slots are assigned a PC #. Notice this only allows about 25 of the 125 performances (or 128 of the 625 slots) available. If you need to access more, you can use a MIDI bank select command before the program change, which is implemented as MIDI CC #0 for the most significant byte (MSB) and #32 for the least significant byte (LSB). While bank selects typically use 2 MIDI bytes, the KPA only requires a range of 0-4 to access all slots via PC. It will ignore any CC #0 bank select MSB messages. CC 32 can be used by itself to change which rigs the KPA accesses via PC. Sending a value of 0 over CC 32 accesses the first 128 slots (performance 1 slot 1-128performance 26 slot 3), CC 32 value 1 accesses 129the next 128 (performance 26 slot 4 -256performance 52 slot 1), etc. up to a max of CC 32 value 4, which will put PC access beyond the available 625 rigs.
Note - it is recommended to use CC's 48-49 (or 47) for selecting performances, then using CC's 50-54 to select which slot to load. This aligns both with the KPA's performance/slot organization and with footcontrollers that typically feature bank up/down switches as well as a row of switches to change patches/rigs. There's no need to use complicated math to try to figure out which PC or bank select index is required to load a particular performance/slot.
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| 7 || x || Volume - controls the volume of the rig as specified per rig in the Rig Menu page 5.
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| 11 || x || Morph - controls any parameters set to be controlled by morphing.
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| 16 || Any || Toggles all stomps on/off
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| 33 || 0/1 || 0: Rotary Speaker slow; 1: Rotary Speaker fast
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| 34 || 0/1 || 0: Delay Feedback Infinity Off; 1: Delay Feedback Infinity On
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| 35 || 0/1 || 0: Delay Hold Off; 1: Delay Hold On
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| 38 || N/A || Part of an NRPN message; see [[#MIDI NRPN|MIDI NRPN below]]
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| 48 || 1/0
|* Performance Mode - : Increases performance index. Value triggers two different modes:** Value 0, increase performance n to n+1 (bank up)*** Value 1 initially increases performance by 1, after a timeout the Kemper Profiler starts to scroll performances upwards. Value 0 stops scrolling. * Browse Mode only: Value 0 selects the next Rig (current filter/sort applies), similar to “Rig Right”
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| 49 || 1/0
| * Performance Mode only: Decrease Decreases performance index. Value triggers two different modes: ** Value 0, increase performance n to n-1 (bank down)*** Value 1 initially decreases performance index by 1, after a timeout the Kemper Profiler starts to scroll performances downwards. Value 0 stops scrolling.* Browse Mode only: Value 0 selects the previous Rig (current filter/sort applies), similar to “Rig Left”
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| 50 || 1 || (Performance Mode only) Select Slot 1 of current performance.
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| 99 || N/A || Part of an NRPN message; see [[#MIDI NRPN|MIDI NRPN below]]
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| 119 || N/A || Part of an NRPN message; see [[#MIDI NRPN|MIDI NRPN below]]
|}
 
''* Changing the Performance may or may not load a slot instantly depending on the [[Kemper KPA Performing Live#MIDI|Perf. Load System Menu setting]].''
Most foot controllers support some form of programming what each footswitch will send, and if the footswitch should toggle its value. For example, if you assign FS1 to turn Stomp A on/off, you should be able to set FS1 to light up after pressing it (and it sends a 1 (on) value, indicating you've turned it on. Now if you press it again, the light turns off, and it sends a 0 (off) value.
| 12 || 6 || Cabinet || Character
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| 50 || 0 || Stomp A || Type (see belowother table)
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| 50 || 3 || Stomp A || On/Off
| 50 || 7 || Stomp A || Stereo
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| 50 || 8 || Stomp A (Wah) || Wah Manual
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| 50 || 9 || Stomp A (Wah) || Wah Peak
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| 50 || 10 || Stomp A (Wah) || Wah Range
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| 50 || 12 || Stomp A (Wah) || Wah Pedal Mode
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| 50 || 13 || Stomp A (Wah) || Wah Touch Attack
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| 50 || 14 || Stomp A (Wah) || Wah Touch Release
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| 50 || 15 || Stomp A (Wah) || Wah Touch Boost
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| 50 || 16 || Stomp A (Dist/Shaper) || Distortion/Shaper Drive
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| 50 || 17 || Stomp A (Dist/Shaper) || Distortion/Booster Tone
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| 50 || 18 || Stomp A (Comp) || Compressor/Gate Intensity
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| 50 || 19 || Stomp A (Comp) || Compressor Attack
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| 50 || 20 || Stomp A (Mod) || Modulation Rate
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| 50 || 21 || Stomp A (Mod) || Modulation Depth
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| 50 || 22 || Stomp A (Mod) || Modulation Feedback
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| 50 || 23 || Stomp A (Mod) || Modulation Crossover
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| 50 || 24 || Stomp A (Mod) || Modulation HyperChorus Amount
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| 50 || 25 || Stomp A (Mod) || Modulation Manual
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| 50 || 26 || Stomp A (Mod) || Modulation Phase Peak Spread
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| 50 || 27 || Stomp A (Mod) || Modulation Stages
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| 50 || 30 || Stomp A (Rot) || Rotary Speed (slow/fast)
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| 50 || 31 || Stomp A (Rot) || Rotary Distance
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| 50 || 32 || Stomp A (Rot) || Rotary Balance
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| 50 || 33 || Stomp A (Comp) || Compressor Squash
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| 50 || 34 || Stomp A (EQ) || Graphic EQ Band 1
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| 50 || 35 || Stomp A (EQ) || Graphic EQ Band 2
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| 50 || 36 || Stomp A (EQ) || Graphic EQ Band 3
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| 50 || 37 || Stomp A (EQ) || Graphic EQ Band 4
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| 50 || 38 || Stomp A (EQ) || Graphic EQ Band 5
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| 50 || 39 || Stomp A (EQ) || Graphic EQ Band 6
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| 50 || 40 || Stomp A (EQ) || Graphic EQ Band 7
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| 50 || 41 || Stomp A (EQ) || Graphic EQ Band 8
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| 50 || 42 || Stomp A (EQ) || Parametric EQ Low Gain
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| 50 || 43 || Stomp A (EQ) || Parametric EQ Low Frequency
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| 50 || 44 || Stomp A (EQ) || Parametric EQ High Gain
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| 50 || 45 || Stomp A (EQ) || Parametric EQ High Frequency
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| 50 || 46 || Stomp A (EQ) || Parametric EQ Peak Gain
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| 50 || 47 || Stomp A (EQ) || Parametric EQ Peak Frequency
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| 50 || 48 || Stomp A (EQ) || Parametric EQ Peak Q
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| 50 || 49 || Stomp A (EQ) || Parametric EQ Peak 2 Gain
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| 50 || 50 || Stomp A (EQ) || Parametric EQ Peak 2 Frequency
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| 50 || 51 || Stomp A (EQ) || Parametric EQ Peak 2 Q
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| 50 || 52 || Stomp A (Wah) || Wah Peak Range
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| 50 || 53 || Stomp A || Ducking
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| 50 || 55 || Stomp A (Pitch) || Voice Mix|-| 50 || 56 || Stomp A (Pitch) || Voice 1 Pitch|-| 50 || 57 || Stomp A (Pitch) || Voice 2 Pitch|-| 50 || 58 || Stomp A (Pitch) || Detune|-| 50 || 60 || Stomp A (Pitch) || Smooth Chords|-| 50 || 61 || Stomp A (Pitch) || Pure Tuning|-| 50 || 64 || Stomp A (Pitch) || Key|-| 50 || 65 || Stomp A (Pitch) || Freeze Formants |-| 50 || 66 || Stomp A (Pitch) || Formant Offset |-| 50 || 67 || Stomp A (Delay) || Low Cut |-| 50 || 68 || Stomp A (Delay) || High Cut |-| 50 || 69 || Stomp A (Delay) || Delay Mix |-| 50 || 70 || Stomp A (Delay) || Delay Mix Pre/Post |-| 50 || 71 || Stomp A (Delay) || Delay Time 1 |-| 50 || 72 || Stomp A (Delay) || Delay Time 2 |-| 50 || 73 || Stomp A (Delay) || Delay Ratio 2 |-| 50 || 74 || Stomp A (Delay) || Delay Ratio 3 |-| 50 || 75 || Stomp A (Delay) || Delay Ratio 4 |-| 50 || 76 || Stomp A (Delay) || Delay Note Value 1 |-| 50 || 77 || Stomp A (Delay) || Delay Note Value 2 |-| 50 || 78 || Stomp A (Delay) || Delay Note Value 3 |-| 50 || 79 || Stomp A (Delay) || Delay Note Value 4 |-| 50 || 80 || Stomp A (Delay) || To Tempo |-| 50 || 81 || Stomp A (Delay) || Delay Volume 1 |-| 50 || 82 || Stomp A (Delay) || Delay Volume 2 |-| 50 || 83 || Stomp A (Delay) || Delay Volume 3 |-| 50 || 84 || Stomp A (Delay) || Delay Volume 4 |-| 50 || 85 || Stomp A (Delay) || Delay Panorama 1 |-| 50 || 86 || Stomp A (Delay) || Delay Panorama 2 |-| 50 || 87 || Stomp A (Delay) || Delay Panorama 3 |-| 50 || 88 || Stomp A (Delay) || Delay Panorama 4 |-| 50 || 89 || Stomp A (Delay) || Voice3 Pitch |-| 50 || 90 || Stomp A (Delay) || Voice4 Pitch |-| 50 || 91 || Stomp A (Delay) || Voice3 Interval |-| 50 || 92 || Stomp A (Delay) || Voice4 Interval |-| 50 || 93 || Stomp A (Delay) || Feedback |-| 50 || 94 || Stomp A (Delay) || Infinity Feedback |-| 50 || 95 || Stomp A (Delay) || Infinity |-| 50 || 96 || Stomp A (Delay) || Feedback2 |-| 50 || 97 || Stomp A (Delay) || Feedback Sync Switch |-| 50 || 98 || Stomp A (Delay) || Delay Low Cut |-| 50 || 99 || Stomp A (Delay) || Delay High Cut |-| 50 || 100 || Stomp A (Delay) || Delay Filter Intensity |-| 50 || 101 || Stomp A (Delay) || Delay Modulation |-| 50 || 102 || Stomp A (Delay) || Delay Chorus |-| 50 || 103 || Stomp A (Delay) || Flutter Intensity
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| 50 || 56 104 || Stomp A (Delay) || Voice 1 PitchFlutter Shape
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| 50 || 57 105 || Stomp A (Delay) || Voice 2 PitchGrit
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| 50 || 58 106 || Stomp A (Delay) || DetuneReverse Mix
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| 50 || 60 107 || Stomp A (Delay) || Smooth ChordsSwell
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| 50 || 61 108 || Stomp A (Delay) || Pure TuningSmear
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| 50 || 64 109 || Stomp A (Delay) || KeyDucking Pre/Post
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| 51 || * || Stomp B || Same as Stomp A
| 58 || * || Effect Mod || Same as Stomp A
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| 74 || 0 * || Delay (4.0+) || Type (see below)Same as Stomp A
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| 74 || 2 0 || Delay (Deprecated in 4.0) || On/Off Type (cuts tailssee below)
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| 74 || 3 2 || Delay (Deprecated in 4.0) || MixOn/Off (cuts tails)
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| 74 || 4 3 || Delay (Deprecated in 4.0) || VolumeMix
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| 74 || 5 4 || Delay (Deprecated in 4.0) || TimeVolume
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| 74 || 6 5 || Delay (Deprecated in 4.0) || RatioTime
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| 74 || 7 6 || Delay (Deprecated in 4.0) || Clock LeftRatio
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| 74 || 8 7 || Delay (Deprecated in 4.0) || Clock RightLeft
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| 74 || 9 8 || Delay (Deprecated in 4.0) || FeedbackClock Right
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| 74 || 10 9 || Delay (Deprecated in 4.0) || BandwidthFeedback
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| 74 || 11 10 || Delay (Deprecated in 4.0) || FrequencyBandwidth
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| 74 || 12 11 || Delay (Deprecated in 4.0) || ModulationFrequency
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| 74 || 13 12 || Delay (Deprecated in 4.0) || On/Off (keeps tails)Modulation
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| 74 || 13 || Delay (Deprecated in 4.0) || On/Off (keeps tails)|-| 74 || 14 || Delay (Deprecated in 4.0) || Ducking
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| 75 || 0 || Reverb || Type (see below)
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| 0 || Null/Empty
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!colspan="2"| Wah Wah
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| 1 || Wah Wah
| 3 || Wah High Pass
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| 4 || Wah Vowel Filter
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| 6 || Wah Phaser
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| 12 || Wah Formant Shift
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!colspan="2"| Shapers
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| 17 || Bit Shaper
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| 21 || Wave Shaper
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!colspan="2"| Distortion
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| 33 || Green Scream
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| 39 || Metal DS
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!colspan="2"| Boosters
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| 113 || Treble Booster
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| 116 || Wah Pedal Booster
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!colspan="2"| EQs
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| 97 || Graphic Equalizer
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| 101 || Stereo Widener
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!colspan="2"| Dynamics
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| 49 || Compressor
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| 58 || Gate 4:1
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!colspan="2"| Modulation
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| 65 || Vintage Chorus
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| 91 || Flanger Oneway
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!colspan="2"| Loops
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| 121 || Loop Mono
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| 123 || Loop Distortion
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!colspan="2"| Pitch
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| 129 || Transpose
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| 131 || Harmonic Pitch
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!colspan="2"| Delay
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| ? || Single Delay
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| ? || Dual Delay
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| ? || TwoTap Delay
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| ? || Serial TwoTap Delay
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| ? || Rhythm Delay
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| ? || Quad Delay
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| ? || Legacy Delay
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| ? || Crystal Delay
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| ? || Loop Pitch Delay
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| ? || Freq Shifter Delay
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| ? || Dual Chromatic Delay
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| ? || Dual Harmonic Delay
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| ? || Dual Crystal Delay
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| ? || Dual Loop Pitch Delay
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| ? || Melody Chromatic Delay
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| ? || Melody Harmonic Delay
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| ? || Quad Chromatic Delay
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| ? || Quad Harmonic Delay
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|}
DAWs can either directly or through plug-ins send the MIDI messages needed to have near full control of the Kemper. They will not be limited strictly to CC's or NRPN - using SysEx, the full parameter list to the KPA is open. Alternatively, you could simply send the CC values you want to control. Volume is actually the least necessary parameter - you can more easily control the volume of tracks inside your DAW. EQ perhaps as well. Compression may also have better options in the DAW. Delay, Reverb, and Mod effects is up to you. Things like Gain or rig changes would be things you'd need to access this way. With automated rig changing, you could set up all the changes necessary for a whole song, or even an entire setlist.
<!--
== Morphing ==
OS 4.0 introduces '''Morphing''', a feature where any continuous parameter can be defined the following:
Multiple (any or all) continuous parameters, including those in the Amp and Cab blocks can be assigned a morph value. While some view this feature as a multiple-parameter gimmick, if nothing else it allows continuous control over ''any'' continuous parameter, greatly expanding the out the box functionality of any expression pedal. Morph values can be set higher or lower than the base value. The expression pedal heel position corresponds to the base value, and the toe position the morphed value.
The morphing procedure with a "morph" pedal connected is to rock the pedal towards the toe position before changing a value. When you change the value, you'll see an "M" appear next to it, so you know this is the full morph value (toe position). If not using a pedal, tap the Rig button. It has a bottom LED and top LED - the LEDs switch when Rig is tapped. The bottom is the base value, and the top is the morphed. So press Rig until the bottom LED is on; set your base parameters; then press Rig so the top LED is on and set your morph parameters. That's all there is to it. The assigned morph pedals or switches will now control those parameters.
Morph settings are saved per rig. To erase a morph for a given parameter, either reset the morph value to match the base value, or sweep the base value through the range of the morph value (if base is 1.0 and morph is 4.0, sweeping the base value from < 1.0 to > 4.0 will clear the morph entirely).
-->
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