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→Looping
== Looping ==
The timeline controller features a button that looks like a U laid sideways, or an arrow that turns around and points backwards. This button enables ''looping''. With looping enabled, whatever section of the timeline is selected will loop indefinitely. When playback reaches the end of the selection, it automatically jumps back to the beginning of the selection. Playback can start before the selection, but will start looping once it reaches the timeline selection.
Looping is a good way to mix or edit an individual track, so you can listen to playback as you edit without having to keep jumping back to the timeline controller to play the appropriate part of the project.
== Bounce/Render ==
== Tempo ==